Monthly Archives: August 2013

Skeleton

Got a few frames done over the weekend. WIP:

What dungeon is complete without the ubiquitous Skeleton? It presents a paradox in itself, as deep within every Adventurer lurks a Skeleton, yet every novice Adventurer has a deep-seated fear of them. What Skeletons themselves fear are blunt weapons, silver, and fire – indeed, a Flaming Silver Mace would be enough to make a Skeleton loose its bowels in its trousers (if Skeletons either wore trousers or had bowels).

**Edit: Done as it’s going to get, I guess. Spritesheets are available at OGA, licensed as CC0.

Satyr sprite

New sprite!

Satyrs are woodland creatures with the upper body of a man and the legs, ears, and horns of a goat. They are generally playful and mischievous, though they tend to be territorial and will attack men on sight. Like any denizen of nature, they cannot abide the touch of iron, and instead fight with weapons of wood or stone. The strongest satyrs are gifted in the art of Wind Magic, and can summon other woodland creatures to help them in battle.

A bit messy, but usable for my needs. Posted it under a CC0 license on OGA. Next up, I’m going to recolor it and tack on some bat wings to make a Demon enemy.

*Edit: Wings is hard. Also none too crazy about the brown outline on gray/black body parts – might switch to a charcoal gray for the outline, or something.