Still chopping through a few ‘must-play’ games (State of Decay and Chronicles of Mystara), then I’ll be getting back into my hobby dev work. My next task is either to refine my tileset (or find a suitable replacement), or come up with a few simple enemies to add in so my hero isn’t just chopping up bats and ninjas. Ideas:
- Ghostly Hand (just what it sounds like – a floating hand)
- Mud Golem
- Goblin (though I’d like this to follow the Humanoid template eventually, to be playable as a race)
- Skeleton (always a classic, and easy to mod into multiple enemies – Skel Archer, Skel Mage, Skel Knight..)
- Slime (!)
Anyone have other ideas for fairly simple creatures? Looking for common platformer tropes which I can (hopefully) animate fairly easily – things with a standard walk/fly animation, maybe one main attack, nothing overly complex.