OGA Censorship Challenge

Submitted for OpenGameArt.org’s Censorship Art Challenge:

Turned out rather decent, for a quickie project. I’d say the biggest thing I need to work on is my palette choice – I lack subtlety, and all my art ends up very colorful. While this isn’t a terrible thing in and of itself, it wouldn’t lend itself well to darker themes.

Otherwise, I’m working on a (possibly) better way to generate smallish pixel sprites, in a Castlevania-type style. I’d like to try sketching out low-detail frames on paper, scanning and colorizing them, and then resizing and retouching as 32×64 images; I think the results would have more consistency and detail to them than doing each frame pixel-by-pixel in Gimp. It’ll be an experiment, and it might not work out, but it’s worth trying anyway.

Bookmark the permalink.

One Response to OGA Censorship Challenge

  1. Bart K. says:

    Hey, thanks for the mention!

    Also, I just tried Bits & Bots and it’s a cool game. Nice work. :)