More girl walking

More animation practice:

..Getting better. Bumped up from four to six frames, and revamped pretty much everything; seems a lot more fluid than the last attempt. I’m still getting the hang of shading, and my setup doesn’t help (I have to bump the brightness way up on my TV, or the colors end up really weird).

I think I’d like to keep working on this one, and develop a wide variety of actions; a lot of the open-source sprites available are very high quality, but limited in scope. Hopefully I can develop a few rough sprites with a large range of actions that others will find useful for prototyping.

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